![]() ![]() This past June, the Edinburgh International Film Festival offered the rare opportunity of a Drive Angry and Spirit of Vengeance double feature. How was I going to make friends with this camera? What information was it going to receive from me and how would I move differently how can I get into the audience with my body language?” “And certainly the first thing I did when I arrived on the set on the first day was just I really wanted to look at the camera and see was there something different about it. ”I was talking about sticking my tongue out and seeing it would go into the fourth row of the audience and if there’s anything I can do to play with the format,” he said. In a 2010 set interview, Cage told Collider that he was excited about what could emerge from the 3D filmmaking process, and that he hoped “to mess” with the expectations. While Ghost Rider sequel participation involved some contractual obligation from the first movie, the possibilities of working in 3D seem to have factored into his joining Drive Angry, in which he plays an undead thief on the run from one of Satan’s minions. Both films underperformed at the box office, a sign that Cage’s days headlining moderate- to high-budgeted studio movies were over, and the reason why the pair are the actor’s only 3D, live-action films to date. There is a notable exception, however, and it concerns two films that exist in a specific subgenre: Nicolas Cage driving dangerous vehicles after escaping from hell.ĭrive Angry, which premiered in February 2011, and Ghost Rider: Spirit of Vengeance, which rolled into theaters one year later, are tailored for their leading man, even with the former giving Amber Heard and William Fichtner substantial supporting parts and the latter mining an existing IP. We never got to the moment where 3D became a tool for actors. In the first decade of 3D blockbusters, big names like Will Smith or Sandra Bullock were strapped into what were essentially theme park rides, the technique more of a marquee attraction rather than a lens through which to navigate around performances. ![]() What’s lost as 3D fades into cultural irrelevance? Numerous directors, from Martin Scorsese to Wim Wenders, extolled the virtues of the visual gimmick, but the format also reshaped actors - or could have if given the room to evolve. Eye-popping images aren’t the sell they were in 2009. While many blockbusters still open with 3D versions, and James Cameron’s upcoming Avatar sequels should give the format a major boost, the numbers back up the decline. ![]() The 3D boom that launched the decade is in its dying days. ![]()
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